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Well seeing that there had been a large number of threads opened about which spec to use, what gems, enchants and rotations i decided to make this guide to help new mages to better understand mage in PvE. This guide will include Specs/Gear/Rotation/Enchants/Glyphs and other important stuff that there is to know about mages in pve. Lets begin
1. Specs There are three specs viable in patch 3.3.5, 2 fire specs and 1 arcane. - Arcane - The reason i didnt pick Arcane Barrage is because it is a huge dps loss if you use it even when moving (You can blink first and then cast your arcane missiles). Can move 2 Ice Shards points to Frost Warding, and trade points between Arcane Stability and Arcane Focus depending on how much hit vs pushback prevention you need. This is a good raid compromise with 3/5 Arcane Stability giving 100% pushback prevention with Imp. Concentration Aura. This spec is good for short fight and fight where there isnt much movement involved. Stat priority for Arcane mages goes like this: SP>Haste>Intelect>Crit>Spirit Rotation for this spec is: Arcane Blast x4 >>Arcane Missiles on Misslie Barrage proc, if you go low on mana lower the stacks of Arcane Blast to suit your needs. Glyphs for this spec are: Glyph of Arcane Misslies, Glyph of Arcane Blast and Glyph of Molten Armor Cooldowns: The best time to use Icy Veins is with Trinket proc or trinket on use and together with Mirror Images (if you have 4p t10) - Fireball/TTW - Considered as the top raiding spec for 3.3.5. I noticed that TTW got fixed so this spec is on par if not better than FFB spec (still needs some testing to be done). Main nuke is Fireball. Stat priority for Fireball/TTW spec is: Crit>SP>Haste>Spirit>Intelect - Get around 50-60% crit self buffed then switch to haste and SP. Fireball spec requires more haste than FFB to actualy be effective (800-900 should be sufficient, if you can get more but dont sacrifice too much crit) so keep that in mind. Rotation for Fire spec is: Scorch every 30 seconds to keep the 5% crit debuff up>>Spam Fireball untill hotstreak procs>>Pyroblast Glyphs used for this spec are: Glyph of Fireball, Glyph of Living Bomb and Glyph of Molten Armor Cooldowns: Fire mages dont have any cooldowns exept Combustion. This should be used whenever its off cooldown. Delay the usage of Combustion if the boss is near ~35% and use it when he drops below 35% for better crits and together with 4p t10 bonus. The 4p t10 bonus must ALWAYS be used when the boss is below 35% or with bloodlust up. - FFB (Frostfire) - This spec is on par with the Fireball/TTW spec above. I made some changes when LB was not triggering Hot Streak and picked Cold Snap. Now when this is fixed i think the dps loss is not noticeable and u can use LB instead. Only difference between fireball spec and this one is that in this spec your main nuke will be Frostfire Bolt instead of Fireball. Stat priority is the same as Fireball spec above. - Very crit dependat spec. You need crit as much as possible. Never gem for Haste...All the haste you need comes from gear. Rotation for this spec is: Scorch every 30 secs>>Spam FFB untill hotstreak procs>Pyroblast Glyphs for this spec are: Glyph of Frostfire, Glyph of Molten Armor and Glyph of Scorch/Living Bomb Cooldowns: Icy Veins and Combustion and maybe Cold snap. Use Icy Veins whenever its Off cooldown, same with Combustion. Use Cold snap to refresh Icy Veins when the boss is ~35% together 4p t10 bonus to sky rocket your dps. 2. Gear Gearing your mage mostly depends on your spec. If you are fire mage you get gear with more crit on it and if you are arcane you get gear with more haste. Below i will post a list of the BiS items for Fire/TTW, FFB and Arcane mage. Bear in mind that the gear for a specific slot can change depending on stats. ![]() 3. Enchants Head: Arcanum of Burning Mysteries (Kirin Tor) Shoulders: Greater Inscription of the Storm (Sons of Hodir exalted) or Master's Inscription of the Storm (only for Scribes) Cloak: Lightweave Embrodiery (only for tailors) or Greated Speed Chest: Powerfull Stats Bracers: Superior Spellpower or Fur Lining - Spellpower (only for leatherworkers) Hands: Exeptional Spellpower or Hyper speed accelerators (only for engineers) Belt: Socket Bonus Leggings: Brilliant Spellthread Boots: Ice Walker Ring 1/2: Spellpower (only for enchanters) Main Hand: 63 spellpower or Black Magic 4. Gems When it comes to gems you gem your mage according to your spec. For arcane mage: Red slots = Runed Cardinal Ruby or Runed Dragon's Eye if you are JC Yellow slots = Quick King's Amber or Dragon's Eye if you are JC Blue slots = Purified Dreadstone For Fire mage: Red slots = Runed Cardinal Ruby or Potent Ametrine Yellow slots = Reckless or Potent Ametrine or Smooth King's Amber Blue slots = Purified Dreadstone Meta gem = Chaotic Skyflare Diamond ( For both specs ) OR Destructive Skyflare Diamond 5. Stats 45.91 Crit Rating = 1% Crit Chance - Critical is the most valuable stat for Fire/TTW and FFB mages. The more critical you have the more dps you will do, simple as that. But when you get around 48-50% critical, crit begins to lose its value and haste is preffered. 32.79 Haste Rating = 1% Spell Haste - Most important stat for Arcane mages. As arcane mage you need as much haste as possible. 166.6667 Intellect = 1% Crit Chance - Good stat to focus on as arcane mage since it gives you more mana and crit aswell. 26.232 Hit Rating = 1% Hit Chance - I think geting hit caped goes without saying and it should be priority number one for any mage. The hard cap is 17%. The soft cap varies and depends on your spec and race. Draenei racial gives 1% Hit rating so you will need 16%. If you have boomkin or spriest in raid they provide 3% hit rating so that will make 14% (13% if draenei) As fire mage you will need 11% (10% as draenei) hit and as arcane you will need 8% (7% as draenei) because of precision and arcane focus. Races and their usefull (for mages) racials Horde side Undead - Trinket like racial, good for pvp Troll - 20% haste for 10 secs every 3 mins, best mage race imo Blood Elf - Has silence and can restore mana, good for pvp and arcane mage too Alliance side Human - More spirit = more crit and trinket like racial, good for pve and pvp too Gnome - More intelect = more mana/crit and racial that removes snares (doesnt share CD with pvp trinket), best class for mages on ally side imo Draenei - 1% Hit rating, good if you want to lower the hit cap but i wouldnt roll draenei mage because 99% of the time you will have atleast 1 draenei in your raid. Constructive Criticsm is always welcome. Thank you for reading this i hope it helps you
Edited: January 13, 2012
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great job! this guide is better than the other fire mage guide. i will try ur cold snap build. keep up the good work! and can u write your stats?
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Sweet, thanks for the info
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Nice guide
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Good guide. Very clear
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Great guide, answered all of my questions
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im going to try this one. im an arcane mage with 5.7k gs and aprox 8k dps in icc25...and im ashamed of my dps cause i believe that i must do alot better.
so basicaly, all gems that were stacked for haste, now have to be replaced with crit gems, and thats about all i can do for now. can you give example, how much crit should there be anyway? as arcane, now i have about 35% i think... will try it and get back here with the results soon. |
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yeah, just so you all know TTW is bugged, so fire/ttw and arcane builds are wrong.
Edited: April 23, 2011
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ok so here it is, just gone to OS25 and had 7800 dps on boss. that goes without changing any of my haste gems.
the thing is i think i could get more, but in all that commotion and stuff i sometimes missed the proc anouncement, and saw it a couple of second later then i should have. And another thing, i seem to proc hot streak more often if i spam scorch with an occasional forstfire, rather then scorch-ffb-ffb-ffb.... advice ? |
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Also the geming is by stats...gem the stat you need |
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Great post, i was just about to look into gemming and saw your post. Thumbs up
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hm... about the BiS in waist slot for ffb...
my opinion is that lingering illness is better, cause you get more spirit which is converted into crit... i have both of those belts, and LI gives you exactly 1% crit chance more... you gain 0.06 cast time on ffb but crit is much more important anyway, great guide... P.S. and while im here, got any tips for some addon to remind me when i need to refresh my scorch... i tryed magenuggets and dotimer, magenuggets does not follow scorch, and dotimer is to complicated for me to configure
Edited: April 23, 2011
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well, here it is http://armory.molten-wow.com/charact...srb/Frostwolf/ i also have Bloodmage shoulder, but it is not equiped at the moment. im going to re-gem all my haste to crit and see what happens... edit* the data from the armory is not quite correct, now i see that, since i have round 800 haste, and also i think 36% crit...
Edited: April 23, 2011
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Well scorch debuff is shown on the boss so you will see when it expires so you can apply a new one.
As for addons you defenetly will need Quartz and Mage Nuggets. |
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